Aug 03, 2006, 02:05 AM // 02:05
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#1
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Jungle Guide
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
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We are missing a removal skill
Ok here are the removal skills we have in Guild Wars:
Hex removal skills
Condition removal skills
and Enchantment removal skills
We missing some thing?
Yes, we are missing ward removal skills.
This is a simple suggestion,
Just add ward removal skills to every proffession
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Aug 03, 2006, 02:10 AM // 02:10
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#2
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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Ward...removal...skills?
It's not possible to make a stable sentence out of that.
anyway. /notsigned
Hex, Conditions and Enchantments fall across all professions. Wards (and well spells if oyu needed to) only fall across two professions. There are not enough wards and well spells to deem them worthy of having them removed.
You should try asking for anti-shout/preparation/trap/weapon spell first, you'll get the same response
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Aug 03, 2006, 02:27 AM // 02:27
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#3
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Forge Runner
Join Date: Jan 2006
Location: Toronto
Guild: Hopping
Profession: Mo/A
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What about traps, or those weapon rituals that RTs use.
Also, why every profession, Warriors and Rangers don't even have a Hex removal or a Condition removal ffs!
/notsigned
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Aug 03, 2006, 02:34 AM // 02:34
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#4
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Desert Nomad
Join Date: Jan 2006
Guild: The Shadowed Assassins
Profession: W/Mo
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Quote:
Originally Posted by Poison Ivy
What about traps, or those weapon rituals that RTs use.
Also, why every profession, Warriors and Rangers don't even have a Hex removal or a Condition removal ffs!
/notsigned
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Well warriors have (SORTA) a counter to conditions I will Survive, and rangers have antidote signet which works... may not work the way most people want but doesn't stop me from bringing it, i know posion and blind sucks as a ranger,
back on topic, you can't remove a shout, you can't remove a wepon spell, you can't remove a preperation, and you can't remove a ward, nuff said
/notsigned
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Aug 03, 2006, 02:51 AM // 02:51
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#5
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No Luck No Time No Money
Join Date: Nov 2005
Location: Amherst College, MA
Guild: Scars Meadows [SMS]
Profession: Me/
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/notsigned
but on the other hand..what about a shout/chant/oral boost removal skill?
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Aug 03, 2006, 02:59 AM // 02:59
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#6
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Frost Gate Guardian
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Wards are fast becoming the last use of ele's and you want that removed as well? I mean, it's not exactly all that hard to interrupt them with the games more than plentiful supply of intterupt skills across most every class.
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Aug 03, 2006, 03:54 AM // 03:54
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#7
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Desert Nomad
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
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Elementist have DoT spells and Wards which are intentionally unremovable, they effect a location, and the only thing you need to do to remove it is escape the ward or DoT, or force the enemy out of it, either that or interrupt it's cast, or disable it.
Wards wouldn't be useful if they could be removed, and Elementist needs improvements not reductions.
You can't remove skill effects like Troll Urgent and Critical Eyes either, if they were ment to be removable they would be stances or enchantments. Wards, just like some skill effects, are ment to be unremovable.
Last edited by BahamutKaiser; Aug 03, 2006 at 03:58 AM // 03:58..
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Aug 03, 2006, 03:57 AM // 03:57
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#8
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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Metoer Shower removal :X.
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Aug 03, 2006, 04:22 AM // 04:22
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#9
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Furnace Stoker
Join Date: Oct 2005
Location: Kali
Profession: W/E
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Not sign for now...
but I do want to see more wards spells... and if so, than it become more plausible to have a ward remover.
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Aug 03, 2006, 04:23 AM // 04:23
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#10
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Academy Page
Join Date: May 2006
Profession: R/W
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Just nuke the damn ward and see if they still wanna camp there.
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Aug 03, 2006, 05:02 AM // 05:02
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#11
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Wilds Pathfinder
Join Date: Mar 2006
Location: With many other ugly people
Guild: We Are All Pretty [ugly]
Profession: R/
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Ward removal means the need for: Well removal, Trap removal, Shout removal, Preparation removal, Weapon Spell removal, etc...
Also, how would you target a Ward? You can't do "target closest Ward" because Wards could be at the same spot. You can't manually select a Ward. What do you do?
/notsigned
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Aug 03, 2006, 06:08 AM // 06:08
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#12
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Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
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You cant remove an AOE spell, end of story.
WE NEED TO ADD A WEAPON REMOVAL SPELL TOO!!! LOL
No.
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